Dungeon

On Monday, I decided to try to make some assets, to train myself a bit for the upcoming DRPG Game Jam of April from dungeoncrawler.com. Also because I have many things to learn about 3D and Godot. To do this I followed around this video from DevLogLogan. First time I touched Blender, and it got me very scared. In the video, he talks only in shortcut and I can’t tell I understood everything I did, but it gave me the results I wanted (and I strayed a little bit away from what he told so I could learn more). I will probably need to investigate it more. Once this hard task was done, I had a dungeon I could walk in easily.

A 3D Dungeon in Godot editor.

Next, I am torn between coding some dungeon generation with some tileset editor like Tiles or go on coding the movement. We will see when I have energy.

AI and VN

On wednesday I went a bit crazy and decided to touch a bit AI tools. There is this claims since some time that it will really improve everyone workflows. I challenged myself to make a Visual Novel, in an afternoon, with all assets and the script, made with the help of AI. It was kinda fun and I will make a full lenght article for this.

Weather

Earlier this week, a colleague shown me wttr.in, a site that gives you the weather in your terminal or browser, presented minimastically.

Perfect for me, I hate going on weather sites, that are either full of trash adds and popups or very difficult to navigate and understand (Or both of course. Often both.). I added it in one of my current projects, One Notification. Just something that send me the notifications I need for a day by sms on my phone, with the help of Twilio. Of course “there is something that exist for that”. But none fits all my need and have strictly what I want and no more, in the format I want. My earlier rss tool is now part of my life and suits me well. I kinda like this idea of having a tool making my life easier and not have to worry about maintaining it, scale, or be the next big idea.

Anyway, now I have weather + temperature with it, and that took only a few line of Go which is nice.